Chapter 2

Chapter 2 is the second chapter of GRIS. The color of the level is represented as red, which translates to the second stage of grief, which is anger. After a short while of walking, Gris gains the ability to become ‘Heavy’. There are 7 mementos to collect in this chapter.

Walkthrough
TBA

Memento #1
This memento requires players to enter chapter 2 and make their way across the map and down the hill until they reach the title screen.

Upon reaching the title screen players will have to jump down to the right of the screen and once they are all the way down.

Once on the ground players will need to begin heading to the left of the screen until they are met with the third memento.

Although it may seem like the area is sealed, players will be able to slip behind the stone pillar in order to reach the third memento without any difficulty.

Memento #2
This memento requires a bit of skill and speed to collect as players will have to make their way up the moving rock in order to fall down to the hole on the right in order to collect the memento.

Players have a limited amount of time as if they way too long the fifth memento will be locked and can no longer be obtained unless players return to this area.

Players should have enough time for a single hesitation while making their way up, however, if they hesitate for too long they will be locked out.

It is optimal for players to begin making their way up the moving rock as soon as it starts moving in order to maximize the time they have.

Memento #3
After receiving the skill “Heavy” players must make their way to the left of the screen and retrace their steps.

Upon reaching the furthest left point on the map players will have to jump until they are on top of a piece of broken rocks.

Players must use the Heavy ability and drop down in order to unlock this Memento.

Memento #4
This memento can be a bit difficult to get as it will require players to parkour all the way to the top of the steel structures.

Upon making it to the top, players must stand until the wind blows them to the left in order to obtain the sixth Memento.

Players can also jump while the wind is blowing in order to use the wind to push them towards the Memento, however, this can risk the player falling off the leftmost platform.

The strategy a player takes will depend on which they find easier.

Memento #5
This memento can be a bit difficult to navigate as it will require players to use Heavy on either side of the metal structure.

Players will first need to tip the structure on the left in order to make their way up to the star piece, however, upon receiving the star piece they will have to tip the structure back in order to jump to the left and proceed up the Windmill.

Players can then make their way to the top of the structure in order to obtain the seventh memento.

Memento #6
This memento can be a bit tricky to spot as it will require players to fall off the right edge of a platform in order to trigger a hidden sprocket that will open and allow players to walk down.

Players will be able to walk down in order to obtain the memento and then will be able to walk back up once that is complete.

Memento #7
This memento is another challenging memento to get as it will require players to use Heavy on the weather balloon until it is at it’s lowest point.

It is recommended to use Heavy at the right most side of the weather balloon as this will give players the best chance of being able to run up the rightmost tower in order to jump onto the top rung of the weather balloon.

Players must then jump to the left and use heavy on the piece of rock in order to spread it and make their way to the ninth memento.

Players can then slide down the ramp in order to progress.