Chapter 3

Chapter 3 is the third chapter of GRIS. The color of the level is represented as green, which translates to the third stage of grief, which is bargaining. At some point, Gris gains the ability to double jump. There are 7 mementos to collect in this chapter.

Walkthrough
TBA

Memento #1
This memento requires players to complete a small jumping challenge amongst the trees.

For this jumping challenge players must wait for the trees to grow their leaves in order to get to the leftmost side.

Memento #2
This jumping challenge will take players a bit of time to figure out as it will require players to head as high as they can and float to the left of the screen in order to obtain the eleventh memento.

Players must note that red trees will change their foliage any time they jump meaning that players must try to ensure that trees are bare before they jump on them in order to properly land.

Memento #3
This memento can be difficult to spot as it requires players to locate a pot that has red birds in it.

Players must smash this pot by using heavy and then take the red birds up to locate the memento.

Memento #4
Players will easily be able to access the this area by heading to the right and using Heavy on the broken ground in order to acquire the memento.

Players may assume that this area is unreachable due to the pillars being a solid colour, though players will be happy to note that they can simply walk behind them in order to reach the area with the broken ground.

Players will fall through the ground and will be able to get back up using red birds.

Memento #5
This memento requires players to jump during a gust of wind from the bird in order to be blown to the platform that has the memento on the right.

Players can either jump off the tree or off the platform to the left of the tree depending on how they time it.

Memento #6
This memento requires players to do a bit more exploring and timing as it requires to jump up to the left instead of the right.

Players must take the birds that are in the water in order to gain enough of heigh to get over the pillar to the left.

Memento #7
This memento is a bit tricky to catch as it will require players to jump on the tree above and continue down the path, jumping on the water tree next until they get all the way to the memento.

This memento is a bit difficult to get to if players struggle with parkour and will require the player to glide quite a bit.